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  1.   FUNDAMENTAL

    1. Introduction of Computer
    2. Generation of Computer
    3. Classification of Computer
    4. Number System
    5. Operating System
    6. Characteristics of Computer
    7. Memory of Computer

      WINDOWS

    1. Windows XP
    2. Windows 7
    3. Windows 8

      MS OFFICE

    1. Ms Word
    2. Ms Excel
    3. Ms PowerPoint
    4. Ms Access

      MS ADOBE

    1. Page Maker
    2. Photo Shop
    3. Coral Draw
    4. Mr. Photo
    5. Adobe Publisher

      INTRODUCTION OF TALLY

      MANUAL ACCOUNTING

      JOURNAL, LEDGER, TRAIL BALANCE

      BALANCE SHEET WITH ADJUSTMENT

      TALLY INSTALLATION

      COMPANY CREATION, LEDGER CREATION, LEDGER GROUP, MULTIPLE LEDGER

      FINAL ACCOUNT WITH ADJUSTMENT

      VOUCHER ENTRY

      DEBIT NOTE AND CREDIT NOTE

      BUDGET AND CONTROL

      INVENTORY ENTRY

      STOCK, GROUP, CATEGORIES, UNITS

      PURCHASE

      SALE

      BILL OF MATERIALS

      POS INVOICE

      TAXATION

    1. VAT
    2. TDS
    3. SERVICE TAX
    4. CST

      PAY ROLL

      PROJECT WORK

      PROGRAMMING IN C

    1. Introduction
    2. Structure of c program
    3. Tokens/C declaration
    4. Operators
    5. Control statement
    6. Iterative control statement(loop)
    7. Switch Case
    8. Break statement
    9. Array
    10. Pointer
    11. String
    12. Function
    13. Function calling
    14. File creation
    15. Storage class
    16. Macro

      OOP’S WITH C++

    1. Introduction
    2. Fetting started
    3. Object oriented
    4. Pragraming concept
    5. Different paradigm
    6. Pragraming structure on oop’s
    7. Overloading and information
    8. Function overloading
    9. Information hiding
    10. Friend one information hiding
    11. Memory management in c++
    12. Introduction,construction-automatic
    13. Initialization of object
    14. Dynamic memory management
    15. Default constructor
    16. Overloading constructor
    17. Copy constructor
    18. Constructor and information hiding destructor- automatic clean up of an object.
    19. Inheritance
    20. Inheritance and code sharing
    21. Class delegation
    22. Ambiguity in class member access
    23. Virtual base class a remedy
    24. Class initialization inheritance
    25. Argument for base class

      INTERNET

      HTML

      SCANNING & PRINTING

      MULTIMEDIA

      MANAGE HARDWARE COMPONENTS